UPDATE: I’ve started adding thumbnails of each piece of armor. I think I got all the way through the helmets, and I’ll add more as time permits.
Here’s a list of all of the armor I’ve seen in Halo: Reach videos and screenshots so far, along with their descriptions. Without accompanying pictures, the Armor Effects and Firefight Voices are probably the most interesting things on this list… though I suppose if you’re enough of a Halo nerd like me, you’ll find the Helmet variants pretty interesting as well.
To get an idea of what they look like, check out this official Bungie image, the armor images on this blog (towards the bottom), and this IGN Armory Video.
- Helmet
- Mark V [B]
- BASE
- Unknown (HUL?)
- CQC: Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades.
- BASE
- UA
- HUL: External hardened uplink for MILINT acquisition; required for sensitive OPs. (Possibly UA/HUL?)
- Unknown (CBRN?)
- Unknown (Possibly finalized version of HUL?)
- ODST: The ODST helmet is one of the most recognizable faces of the UNSC’s Special Forces.
- BASE: Many technologies initially developed for MJOLNIR have gained widespread adoption
- UA/CNM: Up-armored variant with Command network module.
- CBRN/HUL: For operations in hazard zones; hardened uplink module.
- HAZOP: Some operations are considered hazardous even for a fully armed Spartan.
- BASE: Mk. V helmet variant for use in hazardous environments.
- CBRN/HUL
- CNM-I
- EOD: Developed at the Damascus Materials Testing Facility on X Ceti 4; entered service in 2531.
- BASE
- OPERATOR: Developed exclusively for the ONI’s Beta-5 Asymmetrical Action Group.
- BASE
- GRENADIER: The Mk. IV [G] variant is an up-armored prototype based on the basic Mk. IV helmet.
- BASE
- AIR ASSAULT: The MJOLNIR/AA variant was developed as an improvement of the venerable ODST helmet.
- BASE
- SCOUT: The MJOLNIR VI/S variant was developed and tested at the ONI’s Ordnance Testing Facility.
- BASE
- EVA: The MJOLNIR V [V] variant was developed and tested at the UNSC facilities in Lister, Aigburth, Ganymede.
- BASE
- MILITARY POLICE: The MK. V [MP] is a shared asset with Beta-5 Security: as such, sensor upgrades are many and varied.
- BASE
- CNM (with CBRN?)
- HESA-E: Hardened external sensory array-external; standard issue for Outer Colony Beta-5 Security units.
- CQB: The MJOLNIR/C variant was developed and tested at the UNSC facilities in Essen and Songnam, respectively.
- BASE
- Unknown (CNM or HESA-E?)
- Unknown (UA/HUL ?)
- Mark V [B]
- Shoulders (Left and/or Right)
- DEFAULT: Restore your equipment to its default state.
- FJ/PARA: Designed specifically for airborne units; maximum protection, minimum weight.
- HAZOP: Some operations are considered hazardous even for a fully-armored Spartan.
- JFO: Designed and tested at Beweglischristungsysteme of Essen, Deutschland.
- EOD
- MARK V [B]: The Mk. V [B] is one of several ‘privatized’ variants of previously classified war material.
- Chest
- DEFAULT: Restore your equipment to its default state.
- HP/HALO: Supplemental armor with hard points for High-Altitude Low-Opening gear.
- UA/COUNTERASSAULT: Supplemental Armor, Torso, MJOLNIR Mk. V; with increased storage capacity.
- MP/BASE SECURITY
- ASSAULT/SCOUT
- ASSAULT/CQC: The three elements most important to CQC are: detailed planning, speed, and violence of action.
- Wrist
- DEFAULT: Restore your equipment to its default state.
- UA/BUCKLER: Supplementary wrist protection.
- UA/BRACER: Supplementary forearm protection.
- TACTICAL/TACPAD: Dock for the MC5 Individual Data/Net Terminal.
- Utility
- DEFAULT: Restore your equipment to its default state.
- TACTICAL/HARD CASE: For those things you don’t want to lose or break.
- UA/NxRA: Supplemental armor, reactive, non-explosive.
- Visor Color
- DEFAULT
- SILVER: Jumping feet first into hell isn’t your job; making sure it’s crowded when you get there is.
- BLUE
- Knee Guards
- DEFAULT: Restore your equipment to its default state.
- FJ/PARA: Designed specifically for airborne units; maximum protection, minimum weight.
- GUNGNIR: The GUNGNIR Program also produced many supplementary armor systems.
- GRENADIER: The MJOLNIR [G] prototype informed all subsequent supplemental armor development programs.
- Armor Effect
- DEFAULT: Restore your equipment to its default state.
- BIRTHDAY PARTY: Your death is softened by a joyful noise. And confetti.
- HEART ATTACK: Upon expiry, flying hearts mark your demise.
- PESTILENCE: Foul brown clouds stink and swirl around steel.
- INCLEMENT WEATHER: High voltage, indeed.
- Firefight Voice
- AUNTIE DOT [A.I.]
- GYSGT STACKER
- GYSGT BUCK: Truly, if he was any better, he’d be a Spartan. (Voiced by Nathan Fillion)
- SGTMAJ JOHNSON: He knows what the ladies like.
- CORTANA [A.I.]: Fortunately, she LIKES crazy.
- JOHN S-117: Thought he’d try shooting his way out, mix things up a little.
- Elite Armor
- MINOR: All who walk the blessed path will find salvation…even in death.
- SPEC-OPS: Out of darkness, these blades will light our way.
- RANGER: Glory and honor guide our ascension.
- ULTRA: On the blood of our fathers. On the blood of our sons.
- ZEALOT: The true devotee honors our name with actions, not words.
- GENERAL: Victory is secured, not from the throne, but from the front lines.
- FIELD MARSHALL: With this sacrament of blood we journey into the Divine Beyond.